Like a lot of smaller indie games, Galactic Delivery has pixel-style graphics and a very light gameplay loop. The rest, quite honestly, is just window dressing. Your goal every day is to deliver packages to different coordinates on the map before you leave your shift.
Players are an intern for a delivery service in a far future, where planets and space stations are commonplace. Galactic Delivery, for lack of a better word, delivers on that promise in what is a very simple game more about ambiance over anything substantial. This game is designed for players to listen to chill music while delivering packages as an intern. The developers themselves say all you need to know on their Steam page. There really is not much to say about Galactic Delivery, the space-trucking delivery sim by Warp Path and Yak Studios. Galactic Delivery Covered by Robert Grosso
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Märchen Forest: Mylne and the Forest Gift was covered on PC via Steam with a copy provided by the developer. This half is a pretty alright game in its own right and I thought it made for a fine first entry from an indie developer on Steam. You'll sink the majority of your time in the latter half exploring dungeons. A word of caution: if you're looking for a fun game that's all about gathering alchemy ingredients and exploring a magical forest, you'll get a couple of hours at max with that portion. I enjoyed my time with Märchen Forest: Mylne and the Forest Gift. I managed to make it work, but it felt a bit weird having both of my hands over the letter keys while playing something that wasn't Typing of the Dead. O brings up the menu, and P pauses the game. WASD moves you around, and J, K, and L become context-sensitive actions. There's no way to rebind the buttons whatsoever and the default controls use a setup I wasn't used to. I do have some complaints about Märchen Forest: Mylne and the Forest Gift. The game supports keyboard controls or an Xbox controller, but the on-screen menus only show prompts for the Xbox controls.
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On the plus side, at least it's not the Sealed Snake Cavern. There's a nice variety of enemies in the first few levels of the dungeon that I managed to explore in my time with the game. I handled most combat by evading attacks and then attack the enemy in return. Enemy attacks can be blocked (reducing damage), parried if you time a block correctly, or evaded entirely. You can take an action depending on your agility.
Players must keep themselves fed in the dungeon and avoid zeroing out their HP while exploring and fighting winning battles will result in leveling up and an increase in your stats.Ĭombat is a simple but nonetheless interesting system. The main character Mylne is searching for her real mother by delving into the depths and you'll have to fight enemies that will pop up out of nowhere in the classic RPG style. The movement controls and the main character are about the only thing that carries over, connected solely by the narrative. The second half of the game is a complete departure from the first. After you create the third potion, you gain access to the dungeons and a credits scene. At the minimum, you'll play through the alchemy portion of Märchen Forest: Mylne and the Forest Gift at least three times. It's possible to fail by losing an item or completing a quest in a less-than-ideal way, too.